Define win32 lean and mean
WebMay 3, 2024 · I have the same question Sorry,I can not understand what this meaning. I find glog/logging.h and It looks like the code you posted. Here is the code in logging.h.
Define win32 lean and mean
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WebAug 16, 2013 · Remove From My Forums; 积极答复者 WebOct 16, 2012 · Thanks for the reply, but there are switches in some libraries which i am using where it is looking for #ifdef WIN32, for example. #ifdef _WIN32 #ifndef …
Web如何避免线程浪费CPU时间?等待是线程的必要之恶。两个等待技术:1.Win32的Sleep()函数,要求操作系统终止线程动作,直到度过某个指定时间之后才恢复。(不能事先知道等多久) 2.busy loop,不断调用GetExitCodeThread(),直到其结果不再是STILL_ACTIVE.(缺点浪费CPU时间),绝对不要在Win32中使用busy loop下面的程序 WebJun 23, 2024 · #ifndef AF_IPX #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef WIN32 #define WIN32 #endif #include #include #endif I've tried this and whilst it seems to work in some cases, not all. I'm still getting this warning during compile and I cannot see why.
WebJun 23, 2015 · # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # endif # include Macro WIN32_LEAN_AND_MEAN is used to reduce unnecessary function parsing, as Windows.h contains several references to … WebJan 9, 2024 · # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # endif The purpose is to reduce the size of the Win32 header files by excluding some of the less frequently used APIs. Looking at Windows.h header file we can see that defining WIN32_LEAN_AND_MEAN have a strong impact in not including a lot of libraries our …
WebFeb 29, 2016 · If you don't need most of the Windows.h stuff, #define WIN32_LEAN_AND_MEAN first. Answering policy: see profile. Thursday, December 23, 2010 12:54 PM. text/html 12/23/2010 4:07:10 PM Luca Goldoni 0. 0. Sign in to vote. ... WIN32_LEAN_AND_MEAN I also tried to put it between the Preprocessor Definition. …
You can reduce the size of the Windows header files by excluding some of the less common API declarations as follows: 1. Define WIN32_LEAN_AND_MEAN to exclude APIs such as Cryptography, DDE, RPC, Shell, and Windows Sockets.#define WIN32_LEAN_AND_MEAN 2. Define one or … See more Microsoft Visual C++ includes copies of the Windows header files that were current at the time Visual C++ was released. Therefore, if you … See more You can define these symbols by using the #define statement in each source file, or by specifying the /D compiler option supported by Visual C++. For example, to set WINVER in your source file, use the following statement: … See more Certain functions that depend on a particular version of Windows are declared using conditional code. This enables you to use the compiler … See more Projects should be compiled to use the default structure packing, which is currently 8 bytes because the largest integral type is 8 bytes. Doing so ensures that all structure types within the header files are compiled … See more uncharted adventure weather channel episodesWebAug 15, 2009 · It's purpose is to speed up compiles. Including windows.h causes virtually every windows related header in the world to come along with it by default. Using … uncharted affiche de filmWebSep 6, 2014 · But when writing sockets programs it's good practice to define WIN32_LEAN_AND_MEAN just in case. to This ensures that the original 'WinSock.h' header is left out. - It's possible that even though this function exists in your systems instance of "ws2_32.dll" that the import library included with your, rather outdated, IDE … uncharted âgeWebDec 5, 2016 · winioctl.h is using macros _WIN32_WINNT_WIN10_TH2 and _WIN32_WINNT_WIN10_RS1, that haven't been defined anywhere that I can find in a search. Seems dodgey. A workaround of adding #define WIN32_LEAN_AND_MEAN, before #include fixes the warning for us . uncharted africaWebJan 7, 2006 · VC_EXTRALEAN defines WIN32_LEAN_AND_MEAN and a number of NOservice definitions, such as NOCOMM and NOSOUND. (For a list of NOservice definitions, see the header file Windows.h and the MFC header file afxv_w32.h.) Applications created with the Visual C++ application wizards use VC_EXTRALEAN … uncharted after credit sceneWebDec 2, 2016 · Here's some code I wrote a couple days ago to demonstrate efficiently reading files on Windows by mapping views to the file into memory from a mapping object. It's pretty basic -- I can read a ~2.5 Gb file in about 5 seconds. Performing other things during the read is obviously going to increase that timeframe a little. thorough serviceWebApr 1, 2024 · # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN # endif # include < windows.h > # include < tchar.h > # include < dwmapi.h > // Configuration flags to add in your imconfig.h file: // #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD // Disable gamepad support (this used to be meaningful before <1.81) but we know load … uncharted affiche film